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Software Engineer III C+ (Game Engine) - Seattle Washington
Company: Electronic Arts Inc. Location: Seattle, Washington
Posted On: 06/13/2024
Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the tools development and automation team supporting BioWare, Motive, Cliffhanger, Maxis, Full Circle and Mobile. This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development teams to create tools and technical strategies. Our goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will report to the Technical Director of the team, and you will help develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies to implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry! Responsibilities - Develop AI, automation frameworks, tools, engine components and processes used across studios.
- Use modern software engineering processes and best practices for requirements, design, implementation, and testing.
- You will work with all disciplines to gather requirements, collaborate on solutions, and implement.
- Measurably improve process and best practices to achieve targets across a small team of engineers.
- Create clear documentation to support workflow processes.
- Design, author, test, and deploy automated tests to cover all test scenarios.
- Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider and propose and apply your creative or technical solutions.
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